Hello, my name is Je (in short). I specialize in creating Characters and Props optimized for games whether it's stylized or realistic. I'm experienced in Zbrush, Maya, Substance Painter, Marvelous Designer, and Unreal Engine 4
From 2019 to 2020, I worked as a 3D artist with these job desks:
- Created optimized game ready props with stylized textures for Warcraft 3 Reforged
- Created game-ready Props with game industry pipeline and PBR Workflow
- Created Realistic, Stylized, Organic, and Hard Surface 3D Game Assets
From 2020 to 2021, I worked as a 3D Character Artist and was fortunate to achieve a Senior Role with these job desks:
- Created Game-Ready AAA characters from the concept given
- Created Realistic Characters with proper Skin, Cloth, and Accessories details and textures
- Created proper Human Anatomy (Body and Head)
- Lead a Project that involves creating multiple AAA characters
Projects that I've worked on:
- Warcraft 3 Reforged
- Diablo 2 Resurrected
- Death Carnival
- Wanted: Dead